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Aa2 mods pastebin 2019
Aa2 mods pastebin 2019






  1. #Aa2 mods pastebin 2019 install
  2. #Aa2 mods pastebin 2019 mod
  3. #Aa2 mods pastebin 2019 full

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#Aa2 mods pastebin 2019 mod

The mod is a rebrand of (SCP:XK UnityAddon) that is currently being rewritten, turning the mod from Mcreator to actual Java coding.

aa2 mods pastebin 2019

Now that you have your new mm_base, you want to bundle it somewhere in your zipmod (can’t do this with a hardmod). SCP: Overtime is a mod for 1.16.5 that adds tons of SCPs into Minecraft as a tribute to the SCP Community as a whole. The CAB string always needs to be different, so remember than when doing more head mods. Just replace the Paint Mask for something that better fits your UV and set the same values for the parameters as you set them in Unity.Īlso, copy the same new parameters to the material create_skin_detail_face, as that one’s in charge of generating the gloss for the faces.įinally, change the bundle’s CAB string to something different from the original (this is very important, otherwise you can get a white face). Once you have aligned everything to how you think it should look, you’re going to copy the original mm_base again, but this time you’ll call it mm_base-nameofyourhead.unit圓d or something like that. The values for the vector are Scale X, Scale Y, Location X, Location Y

  • Notice how I changed the Texture 9 UV parameters.
  • aa2 mods pastebin 2019

    Assign your main texture and the texture you want to align: Then load the Asset Bundle, and its head prefab in Unity. You should copy the head’s prefab to it, and assign create_skin_face to the head mesh. The mm_base you’re loading is just temporal (call it temp_mm_base_nameofyourhead.unit圓d or something).

    #Aa2 mods pastebin 2019 full

    Either that, or set the offsets to 0 and use full UV space tints, though that will consume more VRAM and space than necessary (not sure for how long the VRAM would get consumed since these tints are supposed to be temporal). Be sure to have AA2Play selected before clicking Play. Drop the Wizard folder in your aa2 folder and open it with jap locale.

    aa2 mods pastebin 2019 aa2 mods pastebin 2019

    The Wizard is kind of like Nexus Manager for other games, like Skyrim.

    #Aa2 mods pastebin 2019 install

    The only way to know what the good offset for your head is, is to load the asset bundle in Unity and modify the offsets until they look good with your tints. Download the Illusion Wizard (main pastebin under Utilities) to install the mods. The idea is to set the offsets of the create materials to something that works for your custom head. To be able to use this, the first thing you need is a custom mm_base.unit圓d. Head Bundle Redirect for AI Download Usage (for users) Please read the frequently asked questions page.








    Aa2 mods pastebin 2019